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Old 04-08-2014, 04:51 PM
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Quote:
Originally Posted by IntoRain View Post
To make a generic quest-creator the different types of quest would have to be coded in. Visiting some place to get X or talking to an NPC would demand an exploration system I think, that's a bit complicated to code, at least a bit hard to think about in php terms.
But quests like get certains items or obtain an adoptable of this species at level 50, are possible to generalize (any more ideas?) and I will try to tackle this next week, if I have the time.
What about riddles, questions, etc? Would those be easy or hard?

For example, I visit the Daily Quest page for today and today's "quest" is a question. The NPC asks "What creature has a mushroom growing from its back?" I'd input into the text field the answer, and if right I get the reward, if wrong, the page displays "Oops, wrong answer! Try again?" Same with riddles.

There could even be smaller "quests" the NPC could give. Letter Mixes, Word Opposites, Fill in the blank letters, etc.

Some examples:

Letter Mix awards 50 coins
Use these letters to spell out a word or name.
TCA RWEOFL
= Flower Cat

Word Opposites awards 50 coins
Think of the opposite of each word for the correct answer.
DIRTY LAND
= Clean Sky (idk? lol i suck at this)

Fill the Blank awards an item (potion)
Fill in the blank spaces with letters to spell out a word.
P _ T I _ N
= Potion

Some of these would award adoptables, items, etc depending on how difficult they are.
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