Thank you all :-)
The battle system is current very simple and the fights run automatically. A battle can have up to 20 rounds. Every creature starts with 100% health. Every creature can attack one time and dodge one time per round. The attack makes damage between 10% and 100% of the strengths stats. The dodge prevents damage between 10% and 100% of the speed stats. If the dodge is higher as the enemy's attack, the creature doesn't take any damage in this round.
If the creature has a high morale it can increase it skills after a victory and/or find an item.
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