#41
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Thanks, cailynmae! I definitely feel I'm getting closer to launch.
I'm now officially considering myself a 'sole proprietorship' - smaller than a small business, my assets are my own and I have no employees. As a sole proprietorship, all income from my site (through ads and, inevitably paid currency) will be taxable as simply personal income. No extra forms needed. In my state, I don't even have to file since I have no employees and I'm not selling anything taxable under Indiana state law - digital goods are not tangible items. Should I somehow earn more than $400 (after expenses) I'll file as something beyond a sole proprietorship. Luckily, my girlfriend's mom's job is to help people with their taxes so I'll have no trouble properly filing my expenses and shouldn't be at any risk of being audited (not that they'll care until my yearly end profits exceed a certain amount, anyway). I've upgraded my PayPal account (it's free) to a business marked as a sole proprietorship and will look into how to securely receive and automate payments for digital goods (in-game currency). But to do that I need a live website. Then there's Google AdSense. I also need a live website for that. I'm currently self-hosting my site on my local network - not the internet at large - during my development period. But I'm considering hosting through BlueHost. It's just under $4/mo for the first year and $5/mo after that. The first year also comes with a free domain. The next largest plan is $10/mo, and I can upgrade at any time. However, I don't want to be paying any earlier than necessary. Just because I've looked into it, it doesn't mean I'm near ready to set up any of the above. I really love the Mysidia framework and I'm happy to continue to build off of it (and continue to offer free support to the community now and then). But I'm starting to reach the point where I need to advance the features in place. I'm not fond of, well, any of the existing features the framework offers as they are. Some of them just need a 'look and feel' upgrade while others need additional features and these take time. There are also entirely new features I need before launch. Before I launch I want to try to rebuild both Breeding and Trading to my liking. I haven't looked at the Personal Message system but I despise the current WYSIWYG editor. Hopefully replacing just the text area will prove easy in comparison to rebuilding the former two items. Features I've deemed unnecessary for my initial alpha (friend-only) testing phase include a player-driven Auction House, implemented Quests and a fleshed out Exploration system, Achievements, and the Rues (real-cash) currency. In between hard things I also need to make sure my user profiles tabs are working, make considerations about user avatars, get off my butt and make the forum match my site, implement chests with items inside, my gacha machine, spruce up the user registration, get user factions ready to go for competitive events, etc etc. So, am I ready? No. But... In the past year, I've - learned a ton about the template system and built myself a theme I'm happy with, implemented genetics, made nice modals for the stores and inventory, changed how pets are displayed and made profiles for them, and created entirely new features such as shop loyalty, tabs for the inventory, and a stamp game. I think, at the current rate, I can be ready. It's just a matter of time.
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Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it. |
#42
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breeding There will be no cost to breed. genetics Genetics in Novul will make use of what's known in real world genetics as "Punett Squares". In genetics, a "trait" is made up of "alleles". They are usually two of the same letters, either capital or lowercase or mixed. If one capital exists, the gene is expressed; same for two capitals--A is "dominant". However, if they're both lowercase, the gene is not expressed--a is "recessive". In other words, AA and Aa would both show the gene and aa would not. A child takes one allele from each parent, and which one it takes is random; so an AAxAA would only produce AA, but an Aa x Aa could produce an AA, Aa, or aa. coding progress Today is the day I actually begin rewriting the code to implement said proposed genetics and gender-free breeding. Courtship trinkets will follow. @_@;;
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Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it. Last edited by Kyttias; 04-02-2015 at 03:13 PM. |
#43
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Wow that sounds ridiculously realistic with alleles haha... I wish you luck in creating this, it sound really difficult!
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#44
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Wow! You're doing so well! I'm definitely going to stalk development for this. XD I'm behind.
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#45
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Alright, I'm not finished with my breeding changes, but I do have this to show:
I'm not 'finished' in that there are still many, as you can see, 'broken' image layers. Tail style, if they have wings, and if they have a specific specific trait (in this case, horns). ALSO, in the final version I obviously won't be letting users have THAT many babies, lol. I bumped up the number for testing purposes. In this particular case I'd also like to mention that Stripes is the rarer of the two genes for testing purposes. Not sure on the final rarities for my patterns. Pattern genes will show at varying opacities, but what your children end up with is determined by the genetic code of the parents. I'll try to go into more detail in the next post. x'D In this case, not a lot of variety for opacities in the example, sorry. (There was a 1/4 chance of the Filigree babies getting 50% opacity, and it ended up none of them did. One of the Stripes did get 25%, however!) Err, for 'exacts' you won't immediately understand: [Shera]: AaBBCc (Stripes) + [BoopBoop]: Aabb (Filigree) Filigree: 1/4th chance of 50% Opacity, 3/4th chance of 100% Opacity Stripes: 3/8th chance of 100% Opacity, 1/2 chance of 50% Opacity, 1/8th chance of 25% Opacity And that's not going into wings, tails, and for this species, horns... that aren't visible currently because I haven't uploaded their art yet.
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Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it. Last edited by Kyttias; 04-06-2015 at 10:13 PM. |
#46
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Wow, Kyttias, what you're doing with breeding is absolutely incredible! Looks amazing already!
Love the babies, by the way, very cute 8)
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My Mods Site (1.3.4, 2020 Mods) |
#47
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So what's next? I still have a long way to go to do all the things I want to do! Inspired by Wallie, I've already redirected the error page after you've already fed a pet for a day to a profile for the pet - it contains all the same information about a pet the management page will, but with no links to manage a pet. If the pet is your own, there will be a link to go to the pet's management page so you can do things such as rename it, etc. Breeding Update Thought I'd bring up that the breeding page looks like this, thanks to some jQuery: Also! Thank you for your continued support, everyone!!!!!!!
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Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it. Last edited by Kyttias; 04-17-2015 at 11:31 PM. |
#48
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Your site is absolutely breathtaking what you have already planned out there!! Wow!!!
I totally understand not wanting to give out everything you do, you work very hard and you clearly are always helping so much here for all of us :) I see you even have the pet images come up in the breeding list! Okay THAT I am coveting hahah .. that's pretty nifty!! ANy idea for release date planned? |
#49
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I need to start setting myself some deadlines... in addition to code, I need to do art.
I can probably manage one level of one species per day, art-wise. So-- the lines, shading, patterns and genes for just the 'baby' of a species one day, just the 'juvenile' of that species the next day, just the 'adult' of that species on the next, etc... I'm not sure how many species I want to launch with, either.
But my plans don't stop there:
Basically: Common -- Free pets, Wild pets Uncommon -- Pets always available with Aurum, Easy to obtain holiday/event pets, Special wild pets, Hybrids, Rare Subspecies Offspring Rare -- Hard holiday/event pets, Monthly PayPal-only pets, Old Luxury pets, Hard to obtain wild pets, UltraRare/Kickstarter Subspecies Offspring UltraRare -- Current year's Luxury PayPal-only pets, Kickstarter pets I don't know the exact percentages yet, but during breeding, the more common species will always show up more often. If two parents are on the same breeding tier, the babies will be 50-50 and take after either parent. Anyway! I digress... I still don't know when I'm going to launch. I've both coding and art to do, aha. I'll get back to you when I've made a scheduled blocked out for myself. If I can stick to it, then, maybe I'll have an estimated release date.
__________________
Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it. Last edited by Kyttias; 04-18-2015 at 01:46 AM. |
#50
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I've decided that this is the maximum amount of time I'm giving myself for these particular items (I procrastinate and goof off a lot while "working"):
Maybe I can get this done before the end of May:I would be comfortable to open beta for my friends at that point. This list isn't, however, complete and does not include the following major features. For the sake of not knowing how long they will take, these are very vague estimations (and probably overshooting, because, again, procrastination): About 320 hours estimated coding work left to do. And that list doesn't take into account bug fixes, minor adjustments, more goofing off and procrastinating, and most importantly, the art. I'm looking at about 600 hours of art, too (25 species with three stages each -- and even if I don't make that many pets right off the bat, that time will be spent towards making equip items and designs). If I do 5 hours a night, I can get the art done in about 4 months. Oh hey, did I mention that explore system? I need background art. I can't even begin to estimate a timeframe for that. I'd say about 200 hours, at least, for the first area only. I'd like to have three to five areas that large open within the first year and a half after launch. NPCs won't be so bad. Maybe 120 hours, tops. So, 1240 hours of work to go. At five hours a night, that's 248 days. Or... just over eight months. But l want weekends off, so... I'll be done by April 3rd of next year, if I actually do five hours every night for the next year. Am I going to do that? Ah... no, actually. Haha. I'm not crazy. Luckily I'm overshooting a lot of numbers and it's likely I'll pull 12 hour nights now and than and do nothing at all some days. That's life. Imagine if I were paid minimum wage of $7.50 for that 1240 hours. That's just over nine thousand dollars of work.
__________________
Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it. Last edited by Kyttias; 04-23-2015 at 12:50 PM. |
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